From Manor to City

 

* From manor to village to town

  - Manors were fiefs of the nobility

    -> sub-divided from kings to knights

    -> land of loyalty

    -> very hard for the king to control or milk for taxes

  - kings wanted a better source of revenue

  - villages on the fringes of the feudal system

    -> traders and merchants don't fit feudalism

        => they aren't nobles, they don't like land

        => nobles owe them money, can't fully control them

    -> king's charters for villages

        => paying for the right to have a village on the king's land

        => pay taxes

        => supply levies of troops

        => grow wealthy, expand trade and communication

  - inevitable some villages grow to be towns

    -> 10,000 to 30,000 people

    -> relatively enormous resources

    -> merchants with private armies

    -> town walls, weapons, and militias make them sources of power and unrest

    -> sometimes they support the kings against the nobles, sometimes the opposite

* Towns and political complexity

  - The manor is a simple question of blood and power

  - towns have all manner of complex issues

    -> merchants richer than the nobles

    -> nobles not capable of dealing with crime

    -> trade, communication, and production require learning and writing

    -> large numbers of poor people no longer isolated and easy to crush

    -> huge supplies of money for kings, but also bankers to whom kings owe

  - many towns end up as oligarchies or aristocratic republics

    -> the rich and powerful run the town as burgesses, aldermen, etc.

    -> blood not such an issue in power, money and influence are

    -> even this level of democracy a dangerous precedent for kings

  - in the stronger monarchies (France and England), cities grow as centers of royal power

  - in places like the Holy Roman Empire, The Netherlands, and Italy, cities become a power unto themselves

    -> the nobles as the resident army in the countryside

        => specialized fighters at the beck and call of merchant elites

    -> Italy as the center of the new city-state